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Fakultät Rehabilitationswissenschaften
MuC 2026 Workshop

"Between Empowerment and Exclusion: Socio-technical Approaches to Modeling, Designing and Evaluating Inclusive Interactive Systems"

Mensch und Computer 2026, 14:00–17:30, 6 contributions, interactive format

Room: LK0061 - Seminar Room (Gebäude LK)

Talks, discussions, and working groups are organized around four sociotechnical tensions. 

  1. Standards vs. context (Anchors: User & context modelling)

    Dilemma: If a context-aware adaptation contradicts a WCAG guideline, should the system follow the guideline or the person in front of it?

  2. Consultation vs. co-creation (Anchors: Evaluation frameworks for participation)

    Dilemma: Should a veto of a co-researcher with disability stop a project even if the rest of the team is convinced it's wrong?

  3. Interface patch vs. architecture (Anchors: AI methods & adaptation)

    Dilemma: When AI accessibility affects disabled people’s livelihoods, who should have the final say: the people who build the technology or the experts who live with its consequences?

  4. Universal vs. ability-based design (Anchors: Inclusive design methods)

    Dilemma: When a user with disability asks for technology that reinforces conformity, should researchers respect their individual preference or challenge the ableist norms behind it?

 

Zwei Personen stehen neben einer Cafétheke und schauen gemeinsam auf ein Smartphone; eine Person mit Notizblock notiert etwas. Im Hintergrund arbeitet eine weitere Person im Rollstuhl an der Theke. © pexels.com
Zwei Personen betrachten gemeinsam ein Tablet an einem Tisch in einer hellen Arbeitsumgebung. Eine Person erklärt etwas und deutet auf das Gerät, während die andere das Tablet bedient; im Hintergrund arbeitet eine weitere Person an einem Laptop. © Dziarstek​/​ChatGPT

Talks are ordered in two thematic blocks, so each block's cross-talk discussion has real material to work with, and the four opening dilemmas can be grounded in a talk from the day.

Talk Block 1 — Participation & Context (Dilemma #2)
  1. Designing a Digital Tool to Promote Social Connections for Improved Physical Activity among Cardiac Patients: Lessons from a UK Co-Design Activity (Pavithren V S Pakianathan, MEng, Ludwig Boltzmann Institute for Digital Health and Prevention)
  2. Addressing Co-Users as Facilitators for Inclusive Interactive Systems: Towards a Context-Aware Approach (Lukas Baumann, TU Dortmund
  3. "What is Your Role in This Project?" Addressing Participation User Experience of People with Cognitive Disabilities in HCI Research Projects in Exclusionary Contexts (Jana-Sophie Effert, TU Dortmund)
Talk Block 2 — AI, Architecture & Assistive Systems (Dilemma #3)
  1. A Multimodally Controlled Assistive Robotic System for Physically Impaired Users (Ahmed Abdelhamed, TH Ostwestfalen Lippe)
  2. Who Pays for AI Failure? Toward Failure-Centred Evaluation of AI-Based Inclusive Technologies (Susanne Dirks, TU Dortmund)
  3. Creating Safe & Supportive Spaces for Intimate Communication with Human-Chatbot Interactions (Lisa Mühl, Universität Duisburg-Essen) Reading List & Desirable Outcomes by Dilemma

Expected Workshop Outcomes

The workshop's primary output is not a list of open research questions, but a set of concrete, cross-institutional collaboration ideas already in motion by the time the session ends.

 

Schedule (14:00–17:30)

TimeDurationActivity
14:0020 min

Welcome & Dilemma Rating

 

14:2030 min

Talk Block 1 — Participation & Context

 

14:5010 min

Short Break

 

15:0030 min

Talk Block 2 — AI, Architecture & Assistive Systems

 

15:3030 min

Coffee Break

 

16:0050 min

Working Groups

(1) User & context modelling 

(2) AI methods & adaptation 

(3) Evaluation frameworks for participation 

(4) Inclusive design methods

 

16:5010 min

Transition & Second Rating

 

17:0030 min

Synthesis & Public Roll Call

 

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